{
"X":110,
"Z":110,
"Step":10,
"PlayerPoint": {"pointX" : -10, "pointZ" : -10, "angle" : 90},
"WallPoints": [
{ "pointX" : 15, "pointZ" : -10, "angle" : 90},
{ "pointX" : 15, "pointZ" : 0, "angle" : 90},
{ "pointX" : 15, "pointZ" : 10, "angle" : 90},
{ "pointX" : 15, "pointZ" : 20, "angle" : 90},
{ "pointX" : 15, "pointZ" : 30, "angle" : 90},
{ "pointX" : -20, "pointZ" : 35, "angle" : 0},
{ "pointX" : -10, "pointZ" : 35, "angle" : 0},
{ "pointX" : 0, "pointZ" : 35, "angle" : 0},
{ "pointX" : 10, "pointZ" : 35, "angle" : 0}
],
"HolePoints": [
{ "pointX" : -20, "pointZ" : -30, "angle" : 0},
{ "pointX" : -30, "pointZ" : -30, "angle" : 0},
{ "pointX" : -40, "pointZ" : -30, "angle" : 0},
{ "pointX" : -40, "pointZ" : -40, "angle" : 0},
],
"PrizePoints": [
{ "pointX" : -30, "pointZ" : -40, "angle" : 0},
{ "pointX" : 30, "pointZ" : 30, "angle" : 0}
]
}